The interactive editor above is the working tool itself. These notes describe the current controls and implementation, not a browser compatibility guarantee.
- Controls
- Choose a base (Monika, Sayori, Natsuki or Yuri), outfit (school uniform; casual clothes for Sayori, Natsuki and Yuri), left and right arm pose, and one of 23–29 expressions depending on the base. Hue (−180° to 180°), saturation (0–200%) and brightness (60–140%) sliders recolor the sprite. Card mode adds name, club role, up to four traits and a favorite line.
- Example
- Input: Sayori base, casual clothes, expression A, hue +40°, card mode, name ‘Hana’. Output: a 1280 × 720 PNG profile card with the recolored sprite and the OC details.
- Export
- Colored sprite, silhouette base and line art base export as 960 × 960 transparent PNGs. The OC profile card exports as a 1280 × 720 PNG with a background.
- Phone and desktop
- Controls and preview stack on narrow screens and sit side by side on wider ones. Export sizes stay the same on phone and desktop.
- Browser behavior and errors
- Color and base effects are calculated pixel by pixel in the browser, so they do not depend on canvas filter support. Copy image needs clipboard permission; Download PNG works without it.
- Data boundary
- Sprites are drawn from the site's local asset files and nothing you type is uploaded. The share link includes the base, outfit, expression, output mode and up to 40 characters of the OC name.
What the DDLC OC maker does
A DDLC OC, short for original character, is a character you invent for the Doki Doki Literature Club world: a new club member, a rival from another school, or a version of yourself sitting in the clubroom. Most OC creators start the same way. They borrow the proportions of an existing sprite so the new character looks like it belongs next to Monika, Sayori, Natsuki and Yuri, then they change the details until it feels like their own.
This DDLC OC maker handles that first step in the browser. You pick one of the four base sprites, decide how the arms are posed, choose an expression, and shift the colors. From there you can export the result in four different ways depending on what you want to do next. The tool does not create new artwork from nothing, and it does not claim to; it gives you a consistent, correctly proportioned starting point.
How to make a DDLC OC step by step
- Pick a base. Each base keeps its own height and silhouette. Natsuki’s base is shorter, Yuri’s is taller, and Sayori and Monika sit in between, so choose the one closest to the build you imagine.
- Choose an outfit. The school uniform is available for every base. Sayori, Natsuki and Yuri also have casual clothes.
- Set the arms. Each side has two poses. Mixing them gives four arm combinations per outfit, enough to make a character look relaxed, nervous or confident.
- Pick an expression. Browse the expression list until the face matches your OC’s personality.
- Shift the colors. Use the hue slider for a new hair and eye palette, then adjust saturation and brightness until the sprite feels balanced.
- Export. Download a transparent sprite, a profile card, or a drawing base.
Four ways to export your Doki Doki OC
Colored sprite
A 960 × 960 transparent PNG of your recolored OC. Drop it into a comic, a thumbnail, or the DDLC sprite scene maker workflow as a separate layer.
OC profile card
A 1280 × 720 card styled like a club member file, with your OC’s name, club role, up to four traits and a favorite line. It is the quickest way to introduce a new character in a post or a Discord channel.
Silhouette base
The pose filled with a single soft color. Use it as a mannequin when you want to redraw everything, including the hairstyle, while keeping DDLC proportions.
Line art base
Thin lines traced from every color edge in the sprite, including the outer contour, on a transparent background. Dark areas such as hair are not filled in, so the base stays easy to color. Put it on its own layer in a drawing app, then paint new hair, eyes and clothes underneath.
Using a DDLC OC base in your drawing app
Bases are the most popular part of DDLC OC creation, because they let artists focus on design instead of anatomy. A practical workflow looks like this: export the line art base, open it in your drawing app, and set the layer to multiply so the lines sit on top of your colors. Add a new layer underneath for flat colors, block in the hair shape first, then the eyes, skin and outfit. When the colors are in place, erase or redraw the parts of the base lines that no longer match your design, such as the original hairstyle.
The silhouette base works differently. Lower its opacity, draw your own lines on a new layer above it, and use the shape only as a guide for pose and proportions. Because both bases keep the original sprite size, a finished drawing will line up with other DDLC sprites when you place it in a scene. If you want your OC to speak, pair the finished image with the DDLC text box generator or the main dialogue generator.
For more planning help, the DDLC OC sprite sheet planning guide walks through choosing an OC’s dramatic role, expression set and test assets before you start drawing.
Tips for a DDLC OC that feels original
- Change more than the hair color. A recolor is a good start, but a new hairstyle, accessory or outfit detail drawn over the base makes the OC instantly recognizable.
- Pick expressions that match the personality. A shy OC needs soft, uncertain faces; an energetic OC needs open, bright ones.
- Give your OC a reason to be in the club. The card’s role and favorite line fields are a quick way to define what the character wants.
- Keep the palette readable. Strong saturation can make a sprite look noisy next to the original cast. Moderate settings blend in better.
DDLC OC maker FAQ
Is this DDLC OC maker free?
Yes. The DDLC OC maker runs in your browser for free. Every export is drawn locally on a canvas, and nothing is uploaded to a server.
Can I mix one character's head with another character's body?
Not in this tool. The four base sprites are drawn at different heights and proportions, so mixing parts across characters leaves the head floating or overlapping. Each OC starts from one base, and you change its pose, expression, outfit and colors.
What is a DDLC OC base?
A DDLC OC base is a neutral sprite you draw over to create your own character. Choose Silhouette base for a flat shape that shows only the outline of the pose, or Line art base for clean lines traced from the sprite's edges on a transparent background.
Why does the color shift change the skin and uniform too?
The base sprites are single images without separate hair or eye layers, so the hue, saturation and brightness sliders affect the whole sprite. Small hue moves, or exporting a base and recoloring the hair in a drawing app, give the most natural results.
Can I post an OC I made here?
Fan works are generally welcome, but Doki Doki Literature Club! and its art belong to Team Salvato. Read the current Team Salvato IP Guidelines before sharing, selling, or using an OC in a larger project.
These tools cover different parts of the same creative workflow. Use the scene studio for composition, the font tool for an overlay, the poem maker for a page-style artifact, and the textbox tool when you need a clean reusable layer.
Full DDLC Scene GeneratorCompose characters, poses, backgrounds, textboxes, and complete visual novel scenes.Transparent DDLC Font PNGTurn a line of dialogue into a downloadable Aller-style transparent text image.DDLC Poem MakerDraft a character-flavored poem on a styled page and export the finished composition.Blank DDLC Text Box PNGCreate a transparent textbox asset with optional nameplate, size, and glitch styling.Speech Bubble MakerCompose draggable speech bubbles with custom tails, shapes, colors, and a local image background.DDLC Background and Wallpaper GeneratorTurn DDLC backgrounds into desktop, mobile, square, or classic wallpaper PNGs with captions.DDLC Sprite Viewer / Scene MakerCompare character expressions, place sprites over a DDLC background, and export a scene frame. Independent fan-made utility. Doki Doki Literature Club! and associated official assets are owned by Team Salvato. Review the current Team Salvato IP Guidelines before publishing fan work. This page does not imply affiliation or endorsement.